

From a basis of randomly determined characteristics (slanted to favor your character) you take him through his career up to the point when his adventures start. Volume 2 is 91 pages long.Īn assortment of master record forms and a selection of useful charts are also included.įor you as a player, SPACE OPERA offers a selection of species for your character. Detailed sections on starship design, world creation, interstellar travel and commerce, and planetary cultures fill out the book. Combat, both on the ground and between starships is covered. VOLUME 2 presents a wide selection of equipment and weapons for a variety of technological levels. Five starships, complete with deckplans are provided. Details for running, maintaining and repairing a starship are given. Variations for alien races are presented. VOLUME 1 covers the generation of characters, their attributes, skills, career possibilities, and the effects of their planets of origin.

SPACE OPERA adventures may be interwoven over several game sessions to play out the lives of the characters involved in this fascinating game of action and interaction. These characters have adventures in a galaxy designed by the StarMaster who referees the game. Players control characters who may be star pilots, scientists, soldiers, merchants, explorers, space marines, or any one of a number of other professions. SPACE OPERA is a science fiction role playing game. SPACE OPERA is the most complete science fiction role playing game ever produced. Also included are summary charts, tables, ship and planetary record sheets and character reference sheet. SPACE OPERA includes complete rules for character and planet generation, human and alien races, skills and professions, starships, individual and ship combat, etc.
